![]() ![]() Entertainingly, you can take advantage of this yourself, though sadly not on the grand scale the “bad guys” do. In the world of Persona 2, rumours that get widespread enough actually become reality. The one thing I probably like the most about Persona 2 is its clever dig at how media influence people’s views, opinions and, ultimately, actions. Of course, while “childhood’s end” is the main theme, it is far from the only subject touched upon. You will also (naturally) see the strength of friendship in the various relationships formed between the members of your party themselves, as well as with other people in the game’s world. In the first half, Innocent Sin, you play as a group of high schoolers, all of them having their own dreams, some willing to pursue them to the end, others being forced by circumstances to give up on them… In the second half, Eternal Punishment, you see how it is for young adults having actually entered the workforce and how close to their dreams the lives they now live are. It deals with adolescence, and how your life changes as you enter the adult world, getting a real job, etc. The overall theme of the story in Persona 2 is not too different from the first Persona, so I’ll assume this is the repeating theme of the Persona series. Grinding is a necessity at times, especially in Eternal Punishment.Dungeons make up a majority of the gameplay.You can spread rumours which become reality and slightly change the game’s world.Some “WOW!” moments, like meeting the leader of The Last Battalion.Excellent characters with great dynamics between them.Solid, if not amazing story about growing up.Persona is a story about childhood’s end and the beginning of the “adult life”… And the second part of the series pulls this off quite well, with its two parts showing each side nicely – Innocent Sin with its party of high schoolers, and Eternal Punishment – young adults.Īll screenshots illustrating the review have been taken by me. I’ll play them soon enough and I’ll see for myself, but the second game will remain in my heart at least until then. ![]() The fact that English speakers only got one half for each of the two parts’ two releases (PS1 and PSP) – and fortunately, one different half for each release – surely plays its role… But frankly, I cannot imagine how Persona 3 and 4 could be much better than 2, while knowing that they maintain a similar setting and overall story theme. Persona 2 is a really good game that, for one reason or another, is now completely in the shadows of its two incredibly popular sequels. Territories: Japan/Japan, North America (PlayStation), All/Japan (PlayStation Portable) Platforms: PlayStation, PlayStation Portable Games: Persona 2: Innocent Sin/Persona 2: Eternal Punishment ![]() ![]() I would have played the PSP version of Eternal Punishment, too, but sadly that never got translated into English, and my Japanese level is quite far from sufficient for that purpose. But the difference between the two releases was relatively superficial – the most notable thing being the different soundtracks (remixed on the PSP). I had no choice but to play two different versions of these games – for Innocent Sin, it was the PSP remake, and for Eternal Punishment, it was the original PlayStation version. But considering the fact that Persona 2: Innocent Sin and Persona 2: Eternal Punishment are two parts of the same story, take part in the same time frame, and have identical gameplay, I believe it is quite fair to review them both in one piece. Truth be told, I am reviewing two games in one here. The original Persona was one of the very first games I reviewed on Between Life and Games, shortly after I started the site. ![]()
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